FIELD OF COMMAND
Press Kit

Field of Command

A World War II RTS about manoeuvre, pressure, and command.

Play in browser now, native clients to follow.

Developer
Fieldcraft Games (Southers)
Genre
WW2 sandbox RTS, battalion to brigade scale
Platforms
Browser today. Native desktop and mobile in development.
Status
In active development. Preview: deploy.fieldofcommand.com
Engine
Three.js / WebGPU, deterministic lockstep multiplayer
Business model
Paid base game on Steam (Early Access planned), with a free browser preview. Expansions add theatres; maps stay free for everyone.

Pitch

Field of Command is about the calls that swing a fight: when to commit reserves, when to hold ground, and when to stake everything on a breakthrough. Formations, attachments, and combined arms stay at the scale the map demands.

The first campaign follows the BEF from the Phoney War to Dunkirk, then onward through later Western Front theatres. Alternate-history arcs sit beside that spine, clearly labelled. One simulation drives campaign, skirmish, and multiplayer.

Key features

Logos & marks

Field of Command wordmark
Field of Command icon

Screenshots & key art

Field of Command capsule art Field of Command battlefield gameplay The invasion fleet approaches the white cliffs of Dover Early-war calm before a breakthrough near Sedan
Press pack (coming soon) High-res screenshots, logo pack, and a one-page fact sheet coming soon. Reproduce the images above with credit. For anything else, email below.

Contact

Press & partnerships
press@fieldcraftgames.com
Discord (community)
discord.gg/fieldofcommand
Social
YouTube, X, Reddit